Game structure and design
Define the audience, permitted IP use, player goals, missions, rewards and onboarding. This sets the priorities for what to build first.
You have characters and a world in mind. What should players actually do? We shape the activities, missions and rewards, then connect world and systems development with device testing and launch preparation.
Discuss your Roblox gameBrands, IP owners and creators who want a game fans can take part in, or need a development team to turn an existing concept into a playable experience.

Choose full production or support for specific parts of your game. We agree on the work and what you will review at each stage.
Define the audience, permitted IP use, player goals, missions, rewards and onboarding. This sets the priorities for what to build first.
Build playable environments, interactive objects, Luau scripts, progression systems and UI in Roblox.
Check controls, guidance, difficulty and performance on the agreed devices. Review playtest findings and define the revisions.
Set out launch preparation and responsibilities. If updates, bug fixes or new content are needed, agree on the support period and scope.
World size, systems, new assets, testing, UGC and ongoing work affect the budget and schedule. Brand and IP approvals also need time in the production plan.
Ask about your game’s development scopeNo. Your goal, audience, available IP, target schedule and budget range are enough to start discussing the scope. Reference games can help explain the experience you have in mind.
Yes. We can review your existing work and discuss specific responsibilities, such as world creation, a game system or QA.
Updates, bug fixes, player feedback and additional content can be included in the discussion. We agree on the support period and responsibilities alongside the production scope.
Start with your goal, IP and reference games. If development is already underway, describe the current state and the role you need us to take.
Discuss your Roblox game