FIELD NOTES

What to consider before planning a game or workshop.

Practical notes on development scope, game design and classroom preparation. Use real project and field experience to clarify the decisions ahead of your inquiry.

Start with a topic close to the decision you are making.

MAKE IT RELEVANT TO YOU

Work through the decisions for your own project.

You do not need a finished brief. Tell us the game or class you are preparing, including what you still need to decide.