METAMATE Featured in a Digital Daily Interview
METAMATE was featured in a Digital Daily interview covering our work across Roblox education, brand collaboration, and original game production.
Read the practical takeaways ↗METAMATE will attend Roblox Developers Conference 2026 in San Jose from September 10 to 12.

METAMATE will attend Roblox Developers Conference 2026 (RDC26), taking place in San Jose from September 10 to 12, 2026.
We are a Korean Roblox studio working across original games, branded and IP experiences, and education. At RDC26, we hope to exchange practical production insights and meet developers, studios, brands, and partners interested in working across Korea and the global Roblox market.

Our team is especially interested in conversations about building strong player loops, protecting brand identity while creating genuinely enjoyable experiences, and designing for Roblox's mobile-first audience.
We have also applied to several networking programs and mixers around the conference. Attendance at each side event is subject to confirmation, but we would be glad to meet Roblox developers, studio teams, brand and IP owners, and education partners while we are in the area.
If you will be at RDC26, connect with Sam Hong on LinkedIn or reach out through the METAMATE contact page.
After the conference, we plan to share a separate recap focused on what we learned and what we can apply to our production work.
Tell us about the project or collaboration you have in mind. Proposals for institutional classes or events can also go through education inquiries.

METAMATE was featured in a Digital Daily interview covering our work across Roblox education, brand collaboration, and original game production.
Read the practical takeaways ↗
A field note from a China Roblox developer event on production energy, team execution, and why Korean Roblox studios need to compete with sharper ideas.
Read the practical takeaways ↗